unbindall // Player info set name "Xo66uT" alias par "name nApTu3aH" set hostname "Game" set skin "cyborgon" set crosshair "1" set hand "2" set gender_auto "1" set gender "male" set gl_polyblend 0 set m_filter 1 // Movement keys bind a "+moveleft" bind d "+moveright" bind w "+forward" bind s "+back" bind space "+movedown" bind ctrl "+speed" //Additional weapon keys bind r "echo Super Shotgun;use Super Shotgun" bind 1 "echo Rocket Launcher;use Rocket Launcher" bind 3 "echo HyperBlaster;use HyperBlaster" bind 2 "echo Railgun;use Railgun" bind g "echo Grenades;use Grenades" bind e "echo Chaingun;use Chaingun" bind f "weapnext" //Sniper alias +zoom "fov 40;sensitivity 0.9" alias -zoom "fov 104;sensitivity 3" // Inventory bind TAB "inven" bind ENTER "invuse" // Controller (mouse) settings bind MOUSE1 "+attack" bind MOUSE2 "+2j" alias +2j "+moveup;w;-moveup;w;+moveup" alias -2j "-moveup" bind q "+zoom" set in_joystick "0" set in_mouse "1" set m_filter "1" set m_yaw "0.022" set m_pitch "0.022" set lookstrafe "0" set lookspring "0" set freelook "1" alias w "wait;wait;wait;wait;wait;wait;wait;wait;wait" // Other stuff bind ` "toggleconsole" bind ~ "toggleconsole" bind PAUSE "pause" alias tr "timerefresh" alias cls "clear" alias lw "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait" alias demos "dir demos/*.dm2" set cl_vwep "1" set finish "1" //Video Settings set gl_modulate 0.4 set r_drawworld "1" set cl_entities "1" set cl_lights "0" set cl_blend "1" set cl_maxfps "120" set cl_particles "1" set gl_mode 3 set sw_stipplealpha "0" set vid_fullscreen "1" set msg "1" set cl_run "1" set viewsize "100" set cl_predict "1" set vid_gamma "0.6" set cd_nocd "1" vid_restart bind = "sizeup" bind + "sizeup" bind - "sizedown" set sw_waterwarp "0" set polyblend "1" set gl_modulate 100 // Function Keys bind F10 "quit" bind F12 "screenshot" bind ESCAPE "togglemenu" //Downloadz set allow_download_maps "1" set allow_download_sounds "1" set allow_download_models "1" set allow_download_players "1" set allow_download "1" set sv_reconnect_limit "3" //Sound Optionz set s_primary "0" set s_mixahead "0.2" set s_loadas8bit "1" set s_7khz "11" set s_volume "0.4" set sw_allow_modex "1" set s_sounddir "sound" set cl_stereo_separation "0.4" //EXIT bind F11 "say -=BceM noKa=-;lw;disconnect" //MY EYEZZ !!!!!! set fov 99 //Demo alias "rec" record //SAY SOME SHIT //SERVER START set timelimit 10 set fraglimit 0 set dmflags 1554 //SOME SPECIAL SHIT set cl_gun "1" set gun_x "0" set gun_y "0" set gun_z "0" set bob_up "0" set bob_pitch "0" set bob_roll "0" set run_pitch "0" set run_roll "0" set cl_footsteps "1" set g_select_empty "0" set intensity 3 //Showscores alias +s "score" alias -s "score" bind F1 "+s" //Drope Weaponz bind KP_DownArrow "drop Shotgun; drop Shells;say_team Shotgun and Shells Dropped" bind KP_PgDn "drop Super Shotgun; drop Shells;say_team Super Shotgun and Shells Dropped" bind KP_LeftArrow "drop Machinegun; drop Bullets;say_team Machinegun and Bullets Dropped" bind KP_5 "drop Chaingun; drop Bullets;say_team Chaingun and Bullets Dropped" bind KP_RightArrow "drop Grenade Launcher; drop grenades;say_team Grenade Launcher and grenades Dropped" bind KP_Home "drop Rocket Launcher; drop Rockets;say_team Rocket Launcher and Rockets Dropped" bind KP_UpArrow "drop Hyperblaster; drop Cells;say_team Hyperblaster and Cells Dropped" bind KP_PgUp "drop Railgun; drop Slugs;say_team Railgun and Slugs Dropped" bind KP_End "drop BFG10K; drop Cells;say_team BFG10K and Cells Dropped" bind KP_Del "drop Power Shield;say_team Power Shield Dropped" bind * "drop tech;say_team Tech Power Dropped" bind u "use Power Shield" //NEED AMMO !!!!!!!!!!!!! bind KP_Ins "say_team NeeD Rockets/Cells/Shells/Bullets !!!" //TeamPlay bind F2 "say_team I'm NeaR M.HealtH;say_team I'm NeaR M.HealtH" bind F3 "say_team I'm NeaR ReD-ArmoR;say_team I'm NeaR ReD-ArmoR" bind F4 "say_team I'm In Room;say_team I'm In Room" bind F5 "say_team Enemy In Room;say_team Enemy In Room" bind F6 "say_team I'm Take LifT;say_team I'm Take LifT" bind F7 "say_team Enemy Take LifT;say_team Enemy Take LifT" bind F8 "say_team I GoT QuaD;say_team I GoT QuaD" bind F9 "say_team Enemy Got QuaD;say_team Enemy Got QuaD" bind 0 "say_team I'm %l;say_team I'm %l" bind 9 "say_team Health: %h, %A, %W;say_team Health: %h, %A, %W" bind 8 "say_team I comin,don't shoot;say_team I comin,don't shoot" bind 7 "say_team Check M.HealtH !!!;say_team Check M.HealtH !!!" bind 6 "say_team Check QuaD !!!;say_team Check QuaD !!!" bind Backspace "say_team I have second Power Shield;say_team I have second Power Shield" //Stuff bind \ "reconnect" bind ' "ready" bind / "notready" bind l "kill;say Bye-Bye" bind k cr1 alias cr1 "crosshair 3; bind k cr2" alias cr2 "crosshair 2; bind k cr1" //Volume bind . vup bind , vdn alias vup volume_1 alias vdn volume_0 alias volume_0 "play parasite/paratck4;set s_volume 0 ;set vu 1 ;set vd w ; alias vup volume_1; alias vdn volume_0;echo VOL |---------- 0" alias volume_1 "play parasite/paratck4;set s_volume 0.1 ;set vu 2 ;set vd 0 ; alias vup volume_2; alias vdn volume_0;echo VOL -|--------- 1" alias volume_2 "play parasite/paratck4;set s_volume 0.2 ;set vu 3 ;set vd 1 ; alias vup volume_3; alias vdn volume_1;echo VOL --|-------- 2" alias volume_3 "play parasite/paratck4;set s_volume 0.3 ;set vu 4 ;set vd 2 ; alias vup volume_4; alias vdn volume_2;echo VOL ---|------- 3" alias volume_4 "play parasite/paratck4;set s_volume 0.4 ;set vu 5 ;set vd 3 ; alias vup volume_5; alias vdn volume_3;echo VOL ----|------ 4" alias volume_5 "play parasite/paratck4;set s_volume 0.5 ;set vu 6 ;set vd 4 ; alias vup volume_6; alias vdn volume_4;echo VOL -----|----- 5" alias volume_6 "play parasite/paratck4;set s_volume 0.6 ;set vu 7 ;set vd 5 ; alias vup volume_7; alias vdn volume_5;echo VOL ------|---- 6" alias volume_7 "play parasite/paratck4;set s_volume 0.7 ;set vu 8 ;set vd 6 ; alias vup volume_8; alias vdn volume_6;echo VOL -------|--- 7" alias volume_8 "play parasite/paratck4;set s_volume 0.8 ;set vu 9 ;set vd 7 ; alias vup volume_9; alias vdn volume_7;echo VOL --------|-- 8" alias volume_9 "play parasite/paratck4;set s_volume 0.9 ;set vu 10 ;set vd 8 ; alias vup volume_10;alias vdn volume_8;echo VOL ---------|- 9" alias volume_10 "play parasite/paratck4;set s_volume 1 ;set vu w ;set vd 9 ; alias vup volume_10;alias vdn volume_9;echo VOL ----------| 10" //LOADING -cfg- INFO CLS echo " Xo66uT Quake II Config " echo " ()()()()()()() "