unbindall // STiNG CONFIG FOR QUAKE 2 VERSION 1.9 FinaL (07.02.2000) //___________________________________________________________________________________________________________________________ // --> Player Host <-- set name "st1ng";set skin "Female/Jungle";set hostname "";set hostname "KiArena hosted by STiNG"; set adr1 "";set adr2 "";set adr3 "";set adr4 "";set adr5 "";set adr6 "";set adr7 "";set adr8 "";set fov 110;set hand 2; //___________________________________________________________________________________________________________________________ // --> Main_Control <-- bind e "+forward";bind d "+back";bind s "+moveleft";bind f "+moveright"; bind z "+movedown";bind shift "invuse";bind tab "inven";bind [ "invprev";bind ] "invnext";bind space "+z"; bind enter "messagemode";bind Home "messagemode2";bind escape "togglemenu"; bind F1 "cmd help";bind F4 k1;bind F5 "Ready";bind F6 "NoReady";bind F10 "stats";bind F11 "TimeRefresh";bind F12 "ScreenShot"; set cl_run "1";set bob_up "0";set bob_roll "0";set bob_pitch "0";set g_select_empty 0;set lookspring "0"; set lookstrafe "0";set cl_footsteps "1";set cl_forwardspeed "200";set m_filter "1";set crosshair "1";set cl_predict "1"; set cl_vwep "1";bind ALT "+step";bind - "sizedown";bind = "sizeup";bind k kill;set rate 5000;set cl_blend 0; set cl_lights "0";set cl_maxfps "123";bind Kp_PgUp F100;set vid_gamma "0.75";set cl_particles "1";set sst_grxclk "55"; set intensity "3" //___________________________________________________________________________________________________________________________ // --> Mouse Control <-- set in_mouse "1";set m_yaw ".022";set m_pitch ".015";set sensitivity "3.666";set freelook 1; bind mouse1 "+attack";bind mouse2 +moveup;bind kp_enter "jump";bind kp_end cr1;bind mouse3 "gw"; //___________________________________________________________________________________________________________________________ // --> Sound Control <-- set cl_stereo_separation "0.4";set s_khz "22";set cd_nocd "1";set s_primary "0";set s_volume ".9";set s_initsound "1";set s_loadas8bit "0";set s_mixahead ".14"; //___________________________________________________________________________________________________________________________ // --> Weapon Commands <-- bind g "umc";bind r "uRL";bind h "uglg";bind w "URG";bind t "usss";bind p "ups";bind q "u10k"; //___________________________________________________________________________________________________________________________ // --> Teamplay Commands <-- bind x "Le";bind v "Re";bind ctrl "HWP";bind 3 "ET";bind a "+team";bind 5 "ehr";bind n "MT";bind m "qT";bind 0 MWS; //___________________________________________________________________________________________________________________________ // --> Speach <-- bind F2 "===Good Luck===";bind 1 "say_team !Take armor/megahealth!"; //___________________________________________________________________________________________________________________________ // --> Video Options <-- set vid_ref "gl";set gl_finish "0";set gl_vertex_arrays "0";;set gl_ext_multitexture "1";set gl_ext_pointparameters "1"; set gl_ext_compiled_vertex_array "1";set gl_3dlabs_broken "1";set gl_swapinterval "1";set gl_flashblend "0"; set gl_cull "1";set gl_round_down "0";set gl_skymip "0";set gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"; set gl_ext_gamma "2.5";set gl_ztrick "1";set gl_shadows "0";set gl_polyblend "0";set gl_playermip "2"; set gl_mode "3";set gl_picmip "1";set gl_dynamic "0";set gl_modulate "5";set gl_ext_palettedtexture "1"; //___________________________________________________________________________________________________________________________ // --> Alias Command <-- // --------> Step alias +step "cl_run 0";alias -step "cl_run 1"; // --------> DoubleJump alias jump "bind mouse2 +moveup;echo jump;bind kp_enter doublejump";alias doublejump "bind mouse2 +2j;echo Double Jump;bind kp_enter jump";alias +2j "+moveup;w81;-moveup;w82; +moveup";alias -2j "-moveup";alias w81 "wait;wait";alias w82 "wait;wait" // --------> CrossHair alias cr1 "crosshair 1;bind kp_end cr2";alias cr2 "crosshair 2;bind kp_end cr3";alias cr3 "crosshair 3;bind kp_end cr0";alias cr0 "crosshair 0;bind kp_end cr1"; // --------> MaxFps alias F200 "cl_maxfps 200;echo MaxFps-->200;bind Kp_PgUp F50";alias F50 "cl_maxfps 50;echo MaxFps-->50;bind Kp_PgUp F100";alias F100 "cl_maxfps 100;echo MaxFps-->100;bind Kp_PgUp F200"; // --------> Video & Sound alias vr vid_restart;vr;alias sr snd_restart;sr; // --------> Skin alias k1 "skin Female/Jungle;bind F4 k2";alias k2 "skin Female/Venus;bind F4 k3";alias k3 "skin Male/Sniper;bind F4 k1"; // --------> Weapon alias u10k "use blaster;use bfg10k";alias us "use shotgun";alias uss "use super shotgun";alias um "use machinegun";alias uc "use chaingun";alias uGL "use grenade launcher"; alias uh "use hyperblaster";alias uRL "use rocket launcher";alias uRG "use railgun";alias ug "use grenades";alias ups "use power shield";alias umc "um;uc";alias uglg "ug;ugl";alias usss "us;uss"; alias dss "drop super shotgun;drop shells;tw";alias dc "drop chaingun;drop bullets;drop bullets;tw";alias dGL "drop grenade launcher;drop grenades;drop grenades;tw";alias dh "drop hyperblaster;drop cells;tw"; alias dRL "drop rocket launcher;drop rockets;tw";alias dRG "drop railgun;drop slugs;tw";alias dps "drop power shield;drop cells;say_team !%n TAKE POWER SHIELD!;wave 1"; alias MWS "drop hyperblaster;drop super shotgun;drop shotgun;drop rocket launcher;drop grenade launcher;drop cells;drop bullets;drop shells;drop rockets"; // -------> Speach alias TW "say_team !%n Take my weapon!;w;";alias GW "say_team !%n Give me weapon!";alias LF "say_team !Lift Friendly!";alias RF "say_team !Room Friendly!"; alias LE "say_team !Lift Enemy!";alias RE "say_team !Room Enemy!";alias Mt "say_team ! sec to MegaHealth!";alias QT "say_team ! sec to Quad!;play items/quad60"; alias EW "say_team !Enemy in water!";alias ehr "say_team !Enemy near High Rocket Launcher!";alias eT "say_team !Enemy in lower tunel!";alias HWP "say_team My status: %H %a %w.";alias w "wave 1"; // -------> Tourney alias Tourney "set game tourney;set match_mode 2;set referee_enable 1;set referee_password sting;set match_countdown 25;set match_timeouts 5;set match_pausetime 60;set demo_referee 1;set demo_player 1;set map_once 1;set timelimit 15" alias TA "referee sting";alias Tp "r_mpause;time";alias Tdm "set match_mode 1";alias TT "set match_mode 2";alias Td "set match_mode 3"; // -------> BG alias BG "set game battle";alias BGA "sv admincode sting;admin sting;counttime 30;flood_msgs 0;timeouts 5;tl 20";alias bgdm "mode dm";alias bgi "mode individual";alias bgm "mode match";alias bgp "time;hold"; // -------> Help alias h "h1;h2";alias h1 "echo *>BG;echo Mode:bgdm,bgi,bgm Pause:player-->time,for referee-->hold";alias h2 "echo #>Tourney;echo Mode:tdm,tt,td Pause:for player-->time,for referee-->r_mpause"; // -------> Maps alias m1 map q2dm1;alias m2 map q2dm2;alias m3 map q2dm3;alias z2 map ztn2dm2;alias m5 map q2dm5;alias m6 map q2dm6;alias m8 map q2dm8;alias z3 map ztn2dm3;alias pt map ptrip; // -------> Time alias 10 "timelimit 10;tl 10";alias 15 "timelimit 15;tl 15";alias 20 "timelimit 20;tl 20" // -------> Team Commands alias +team "bind w drg;bind r drl;bind t dss;bind g dc;bind h dgl;bind x lf;bind v rf;bind space EW;bind p dps" alias -team "bind w urg;bind r url;bind t usss;bind g umc;bind h uglg;bind x le;bind v re;bind space +z;bind p ups" // -------> ZooooM alias +z "fov 60;sensitivity 2.5";alias -z "fov 110;sensitivity 3.666";