//st1ng™ config for Quake3 © clear // last update 8:38 20.04.03 =) unbindall name "^9poligon^0*^9st^71^9ng" //  keyboard set  bind escape "togglemenu" bind f1 "map_restart" bind F2 "vid_restart" bind f3 "autorecord" bind f4 "stoprecord" bind f5 "ready" bind F6 "timescale .1" bind F7 "timescale 1" bind F8 "timescale 10" bind F9 "say ^7gl^0*^7hf" bind F10 "name ^xffffff^7shock^x000000^0wave" bind f11 "name ^9poligon^0*^9st^71^9ng" bind F12 "name ^3st^51^3ng" bind ` "toggleconsole" bind ~ "toggleconsole" bind 1 "say_team ^2*^3*^4* ^7Attack ^1RA^7 ! ^4*^3*^2*" bind 2 "say_team ^2*^3*^4* ^4switch^7! ^4*^3*^2*" bind 3 "say_team ^2*^3*^4* ^1#p ^7taken ^4*^3*^2*" //bind 4 "vstr stdtimer_mh;wait;vstr timer_mh;set show_or_not vstr xxx;vstr up_std;vstr notsel1;wait;vstr show_timer" //bind 5 "vstr stdtimer_ra;wait;vstr timer_ra;wait;set show_or_not vstr xxx;wait;vstr up_std;wait;vstr notsel1;wait;vstr show_timer" bind 6 "say ^7=^0) bind 7 "say ^L^1L^7O^1L ^" bind 9 "referee uni2001;wait;time;pause" bind 0 "timein" bind tab "+scores;+wstats" bind q "weapon 2;cg_drawcrosshair 1" bind w "weapon 7;cg_drawcrosshair 1" bind e "+forward" bind r "weapon 5;cg_drawcrosshair 1" bind t "weapon 3;cg_drawcrosshair 1" bind o "vote yes" bind [ weapprev bind ] weapnext //bind b "vstr stdtimer_mh;vstr timer_mh;vstr show_timer;vstr stdtimer_ra;vstr timer_ra;vstr show_timer" bind capslock "+button2" bind a "weapon 6;cg_drawcrosshair 9" bind s "+moveleft" bind d "+back" bind f "+moveright" bind g "weapon 8;cg_drawcrosshair 1" bind h "weapon 4;cg_drawcrosshair 1" bind k "kill" bind ' menuright bind ";" menuleft bind enter messagemode bind shift "+speed" bind z "+movedown" bind x "say_team ^2*^3*^4* ^1lost^7! ^4*^3*^2*" bind c "say_team ^2*^3*^4* ^4safe^7! ^4*^3*^2*" bind v "say_team ^0<-- ^1#i" // bind m "exec cx/cx_timer" bind n "vote no" bind , "god" bind . "give all" bind / "menu" bind ctrl "weapon 1;cg_drawcrosshair 1" bind alt "say_team ^2*^3*^4* ^3ok ^0/ ^3on way ^4*^3*^2*" bind space "+zoom" bind ins messagemode2 bind rightarrow "vstr vup" bind leftarrow "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume |==========" set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume =|=========" set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ==|========" set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ===|=======" set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ====|======" set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume =====|=====" set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ======|====" set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume =======|===" set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ========|==" set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume =========|=" set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ==========|" //  mouse set  //bind mouse1 "+attack" bind mouse1 +attack bind mouse2 "+moveup" bind mwheeldown "vstr stdtimer_q;vstr notsel1;wait;vstr timer_Q;vstr show_timer" bind mwheelup "say_team ^2*^3*^4* ^1Quad ^7! ^4*^3*^2*" //  others set =)  seta r_displayrefresh 100 logfile "0" cg_muzzleflash 0 cl_showmouserate "0" cl_avidemo "0" cl_freezedemo "0" cl_showtimedelta "0" cl_showsend "0" cl_shownet "0" cl_debugmove "0" con_notifytime "1" com_speeds "0" cg_drawteamoverlay "3" cg_forcemodel "1" cg_bobroll "0" cg_bobpitch "0" cg_bobup "0" cg_runroll "0" cg_runpitch "0" cg_railtrailtime "400" cg_lagometer "0" cg_simpleitems "1" cg_crosshairy "0" cg_crosshairx "0" cg_crosshairhealth "0" cg_crosshairsize "24" cg_crosshairpulse "0" cg_drawattacker "1" cg_drawammowarning "0" cg_drawicons "1" cg_draw3dicons "0" cg_drawsnapshot "0" cg_drawfps "1" cg_drawicons "1" cg_drawtimer "1" cg_drawrewards "1" cg_drawstatus "1" cg_shadows "0" cg_draw2d "1" cg_gibs "1" cg_stereoseparation "0.4" cg_fov "111.111" cg_zoomfov "77.777" cg_drawgun "1" cg_scoreTransparency 0.5 cg_statscrolltime 0 cg_marks "1" cg_predictItems "1" cg_drawcrosshairnames "1" cg_drawcrosshair "1" cg_brasstime "0" cg_viewsize "90" cg_autoswitch "0" cl_motd "0" cl_mouseaccel "0.1" cl_run "1" com_introplayed "1" com_blood "1" com_maxfps "123" com_hunkmegs "64" fs_debug "0" in_midi "0" in_mouse "-1" in_restart in_joystick "0" m_pitch "0.022" m_yaw "0.022" m_forward "0.25" m_side "0.25" m_filter "0" model "crash/pm" net_noudp "0" net_noipx "1" cl_packetdup "0" cl_maxpackets "40" rate "25000" seta r_glDriver "opengl32" seta r_0ensions "1" seta r_ext_compress_textures "0" seta r_ext_gamma_control "0" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_ext_texture_env_add "0" seta r_picmip "5" seta r_roundImagesDown "1" seta r_detailtextures "0" seta r_texturebits "0" seta r_colorbits "0" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "0" seta r_overBrightBits "1" seta r_ignorehwgamma "0" seta r_mode "3" seta r_fullscreen "1" seta r_customwidth "1600" seta r_customheight "1024" seta r_customaspect "1" seta r_simpleMipMaps "1" seta r_vertexLight "1" seta r_subdivisions "13" seta r_smp "0" seta r_ignoreFastPath "1" seta r_lodCurveError "250" seta r_lodbias "2" seta r_flares "0" seta r_ignoreGLErrors "1" seta r_fastsky "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dlightBacks "1" seta r_finish "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_swapInterval "0" seta r_gamma "1.5" seta r_facePlaneCull "1" seta r_mapoverbrightbits "4" seta r_primitives "0" seta cg_shadows "0" seta vid_xpos "3" seta vid_ypos "22" s_initsound "1" scr_conspeed "999" sv_allowdownload "1" showdrop "0" showpackets "0" sensitivity "4" snaps "40" sex "male" seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_bloat "2.0" seta s_numpolys "400" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_leafnum "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_doppler "1.0" seta s_rolloff "1.0" seta s_volume "0.8" seta s_musicvolume "0" seta s_separation "0.5" seta s_khz "22" seta s_mixahead "0.14" seta s_mixprestep "0.05" seta s_doppler "1" seta r_intensity 1 seta r_vertexlight 1 //  osp set  cg_enemymodel "tankjr/pm" cg_enemycolors "qqqq" cg_nomip "179" cg_showplayerlean "1" cg_noprojectiletrail "1" cg_teamrails "1" cg_teamchatheight "10" ch_drawspeed "0" ch_crosshaircolor "8" cg_enableosphud "1" ch_teambackground "0" ch_statusbarformat "1" ch_pickupitem "1" cf_statusbar "24x24" ch_weaponswitch "8" cf_teamoverlay "9x9" ch_teamoverlay "p10nwh/a l" cf_crosshairnames "12x12" ch_teamcrosshairhealth "1" cf_teamcrosshairhealth "15x15" cf_vote "18x24" cf_fragmsg "12x12" cf_following "12x12" cf_scores "12x10" cg_float "0" cg_truelightning "0.2" cg_oldrail "1" cg_altplasma "0" cg_altGrenades "1" seta color "2" color1 "o" color2 "o" r_railcorewidth 10 r_railwidth 16 r_railsegmentlength 1 seta pmove_fixed 1 cg_altLightning "0" cg_autoAction "4" cg_deadBodyFilter "1" cg_drawDecals "0" cg_oversampleMouse "0" cg_scoreTransparency 0.7 ch_CrosshairNamesLeft 1 ch_TeamBackground 0 set cg_teamchattime 6000 ch_3waveFont 0 r_picmip 5 //  server set  set timelimit 15 set sv_hostname "One way ticket.." set sv_pure 1 set g_dowarmup 1 set g_warmup 999 set sv_fps 125 set server_motd1 " ^b^7*^4*^1* " set server_motd2 " ^0W^7e^0lc^7o^0m^7e ^0t^7o " set server_motd3 " ^0Q^7ua^0k^7e ^1III ^7A^0r^7e^0n^7a ^0S^7e^0rv^7e^0r " set server_motd4 " ^0H^7o^0st^7e^0d ^0b^7y ^3st^51^3ng^7™" set server_motd5 " ^0ICQ^3*^785887063 ^7" set server_motd6 " e^3-^0m^7ai^0l^3*^0nskst^7i^0ng^3@^0m^7ai^0l^3.^0r^7u" set server_motd7 " ^b^7*^4*^1* " set server_record "9" set match_timeoutcount "10" set match_timeoutlength "600" set ref_password "uni2001" s_ambient 0 echo ^7-^6-^5-^4-^3-^2-^1- echo ^2|^3gl ^5hf^7^8| ^7™ echo ^1-^4-^7-^6-^5-^3-^2-