/// Xo66uT aka E>|< //binds unbindall bind TAB "inven" bind ESCAPE "togglemenu" bind = "messagemode" bind backspace "i have power shield" bind x "score" bind ~ "toggleconsole" bind ] "invnext" bind [ "invprev" bind ENTER "invuse" // bind 1 "use Railgun" bind e "use Chaingun" bind g "use Grenades;use Grenade Launcher" bind 1 "use Rocket Launcher" bind 3 "use HyperBlaster;use bfg10k" bind 2 "use Railgun" bind r "use super shotgun" bind p "use power shield" // bind a "+moveleft" bind s "+back" bind d "+moveright" bind c "+movedown" bind w "+forward" bind MOUSE1 "+attack" // bind MWHEELDOWN "fov 100;sensitivity 1.6" bind MWHEELUP "fov 60;sensitivity 2" //team bind f1 "say_teamace [††] enemy [ARENA - rocket launcher ]" bind f2 "say_teamace [††] enemy [ARENA - SSG ]" bind f3 "say_teamace [††] enemy [ARENA - lift ]" bind f4 "say_teamace [††] enemy [ARENA - duga ]" bind f5 "say_teamace [††] enemy [WATER - water ]" bind f6 "say_teamace [††] enemy [WATER - rocket launcher ]" bind f7 "say_teamace [††] enemy [WATER - shardi ]" bind f8 "say_teamace [††] enemy [WATER - duga ]" bind f9 "say_teamace [††] ROOM - clear]" bind f10 "say_teamace [††] WATER - clear ]" bind f11 "say_teamace [††] ARENA - clear ]" bind f12 "say_teamace [††] LIFT - clear ]" bind ctrl "say_team -> $loc_here %h %a" bind F1 "say_team NEED HELP >> $loc_here !!!" //video gl_driver "opengl32" gl_mode "3" gl_ext_palettedtexture "0" gl_finish "1" gl_particle_max_size "1" gl_particle_min_size "0.5" gl_particle_att_c "0.001" gl_particle_att_b "0" gl_particle_att_a "0.001" gl_particle_size "1" gl_modulate "1.7" gl_shadows "0" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" gl_texturealphamode "default" gl_texturesolidmode "default" gl_vertex_arrays "0" gl_ext_swapinterval "1" gl_ext_multitexture "1" gl_ext_pointparameters "1" gl_ext_compiled_vertex_array "1" gl_swapinterval "0" gl_3dlabs_broken "1" gl_playermip "2" gl_dynamic 0 gl_polyblend "0" cl_blend "0" gl_picmip 2 gl_skymip 5 gl_flashblend 0 gl_swapinterval 0 gl_nobind 0 vid_ref "gl" intensity 2 vid_fullscreen "1" vid_xpos "-4" vid_ypos "-18" vid_gamma "0.500000" sw_stipplealpha "0" viewsize "100" //dj alias wtwt "wait;wait;wait" alias wt "wtwt; wtwt; wtwt; wtwt; wtwt; wtwt; wtwt; wtwt" set mu moveup alias +2j "+$mu; wt; -$mu; wt; +$mu" alias -2j "-$mu;" bind mouse2 +2j //Volume bind . vup bind , vdn alias vup volume_1 alias vdn volume_0 alias volume_0 "play parasite/paratck4;set s_volume 0 ;set vu 1 ;set vd w ; alias vup volume_1; alias vdn volume_0;echo VOL |---------- 0" alias volume_1 "play parasite/paratck4;set s_volume 0.1 ;set vu 2 ;set vd 0 ; alias vup volume_2; alias vdn volume_0;echo VOL -|--------- 1" alias volume_2 "play parasite/paratck4;set s_volume 0.2 ;set vu 3 ;set vd 1 ; alias vup volume_3; alias vdn volume_1;echo VOL --|-------- 2" alias volume_3 "play parasite/paratck4;set s_volume 0.3 ;set vu 4 ;set vd 2 ; alias vup volume_4; alias vdn volume_2;echo VOL ---|------- 3" alias volume_4 "play parasite/paratck4;set s_volume 0.4 ;set vu 5 ;set vd 3 ; alias vup volume_5; alias vdn volume_3;echo VOL ----|------ 4" alias volume_5 "play parasite/paratck4;set s_volume 0.5 ;set vu 6 ;set vd 4 ; alias vup volume_6; alias vdn volume_4;echo VOL -----|----- 5" alias volume_6 "play parasite/paratck4;set s_volume 0.6 ;set vu 7 ;set vd 5 ; alias vup volume_7; alias vdn volume_5;echo VOL ------|---- 6" alias volume_7 "play parasite/paratck4;set s_volume 0.7 ;set vu 8 ;set vd 6 ; alias vup volume_8; alias vdn volume_6;echo VOL -------|--- 7" alias volume_8 "play parasite/paratck4;set s_volume 0.8 ;set vu 9 ;set vd 7 ; alias vup volume_9; alias vdn volume_7;echo VOL --------|-- 8" alias volume_9 "play parasite/paratck4;set s_volume 0.9 ;set vu 10 ;set vd 8 ; alias vup volume_10;alias vdn volume_8;echo VOL ---------|- 9" alias volume_10 "play parasite/paratck4;set s_volume 1 ;set vu w ;set vd 9 ; alias vup volume_10;alias vdn volume_9;echo VOL ----------| 10" //mouse set bob_roll 0 set bob_pitch 0 set bob_up 0 in_joystick "0" in_mouse "1" m_pitch "0.022" m_yaw "0.022" sensitivity "3.8" m_filter 1 //net allow_download "0" hostname "lamerzZz_only" rate "8000" deathmatch "1" cl_maxfps "90" //sound s_volume "0.200000" s_khz "22" s_loadas8bit "0" s_mixahead "0.2" s_primary "0" cd_nocd "1" cl_stereo_separation "0.4" //hud player gender "male" set g_select_empty "0" skin "male/grunt" lookstrafe "0" lookspring "1" hand "2" cl_run "1" crosshair "2" fov "100" cl_vwep "1" freelook "1" msg "1" win_noalttab "0" //Drop Weaponz bind KP_DownArrow "drop Shotgun; drop Shells;say_team Shotgun and Shells Dropped" bind KP_PgDn "drop Super Shotgun; drop Shells;say_team Super Shotgun and Shells Dropped" bind KP_LeftArrow "drop Machinegun; drop Bullets;say_team Machinegun and Bullets Dropped" bind KP_5 "drop Chaingun; drop Bullets;say_team Chaingun and Bullets Dropped" bind KP_RightArrow "drop Grenade Launcher; drop grenades;say_team Grenade Launcher and grenades Dropped" bind KP_Home "drop Rocket Launcher; drop Rockets;say_team Rocket Launcher and Rockets Dropped" bind KP_UpArrow "drop Hyperblaster; drop Cells;say_team Hyperblaster and Cells Dropped" bind KP_PgUp "drop Railgun; drop Slugs;say_team Railgun and Slugs Dropped" bind KP_End "drop BFG10K; drop Cells;say_team BFG10K and Cells Dropped" bind KP_Del "drop Power Shield;say_team Power Shield Dropped" bind * "drop tech;say_team Tech Power Dropped" bind u "use Power Shield" bind ' ready bind / notready vid_restart gl_modulate 100