// [ Razzia's config for Quake2 ] set name "Razzia" // [Movement]-> bind a "+moveleft" bind d "+moveright" bind s "+back" bind x "+movedown" // [Walk]-> bind f "+walk" alias +walk "cl_run 0;echo walk" alias -walk "cl_run 1;echo run" alias walk "+walk;-walk" // [Weapon Bindings]-> bind q "use Railgun;wait;use Bfg10k;fov 120;set crosshair "2"" bind w "weapnext" bind r "use Shotgun;wait;use Super shotgun;fov 110;set crosshair "1"" bind shift "use Rocket Launcher;fov 120;set crosshair "2"" bind g "use Machinegun;wait;use Chaingun;fov 110;set crosshair "1"" bind v "use Power Shield" bind e "use Grenades;wait;use Grenade Launcher;wait;use Hyperblaster;fov 110;set crosshair "3"" // [Mouse]-> bind MOUSE2 "+forward" bind MWHEELUP "dpwpn" bind MWHEELDOWN "dparm" bind mouse1 "+attack" // [Drops]-> alias dsg "drop Shotgun;drop Super Shotgun;drop shells" alias dssg "drop Machinegun;drop Chaingun;drop bullets" alias dhb "drop HyperBlaster;drop cells;drop Bfg10K" alias dgl "drop Grenade Launcher;drop grenades" alias dshe "drop Rocket Launcher;drop rockets" alias drg "drop Railgun;drop slugs" alias ddd1 "dsg;dssg;drg" alias ddd2 "dshe;dgl;dhb" alias dpwpn "ddd1;use railgun" alias dparm "ddd2;use rocket launcher" // [DobleJ]-> bind SPACE "+2jump" alias +2jump "+moveup;w2;-moveup;w2;+moveup" alias -2jump "-moveup" alias w2 "wait;wait" // [Bindings]-> bind TAB "inven" bind ENTER "invuse" bind ESCAPE "togglemenu" bind = "invnext" bind - "invprev" bind + "sizeup" bind ` "toggleconsole" bind b "screenshotjpg" bind t "messagemode" bind z "invuse" bind ~ "toggleconsole" bind F12 "quit" // [Maps Aliases]-> alias q1 "map q2dm1" alias q2 "map q2dm2" alias q3 "map q2dm3" alias q4 "map q2dm4" alias q5 "map q2dm5" alias q6 "map q2dm6" alias q7 "map q2dm7" alias q8 "map q2dm8" alias z1 "map ztn2dm1" alias z2 "map ztn2dm2" alias z3 "map ztn2dm3" alias z4 "map ztn2dm4" alias z5 "map ztn2dm5" // [Cmd help]-> bind F1 "+hp" alias +hp "cmd help" alias -hp "cmd help" // [ReadyN]-> bind * "r0" alias r0 "ready;say …gl… ;bind * r1" alias r1 "I'm not ready ... give me 5min;noready;bind * r0" // [LockU]-> bind end "l0" alias l0 "lockteam;bind end l1" alias l1 "unlockteam;bind end l0" // [Connecting]-> bind F2 "connect playground.ru" bind F3 "connect playground.ru:27911" bind F4 "connect playground.ru:27912" bind F5 "connect cool.hot.ee:27920" bind F6 "connect cool.hot.ee:27930" bind F7 "connect cool.hot.ee:27960" bind F8 "connect q2.status-m.ru:27911" // [Netgraph]-> bind ALT "+n_gh" alias +n_gh "netgraph 1;echo lag on" alias -n_gh "netgraph 0;echo lag off" // [Zoom]-> bind c "+zoom" alias +zoom "fov 60;set sensitivity 4;echo zoom on" alias -zoom "fov 120;set sensitivity 5.5;echo zoom off" alias zoom "+zoom;-zoom" // [Sets]-> set gl_driver "opengl32" set gl_mode "3" set gl_picmip "3" set cl_lights "5" set gl_ztrick "1" set gl_shadows "2" set gl_modulate "20" set cl_maxfps "200" set vid_gamma "0.5" set sst_grxclk "55" set gl_playermip "2" set gl_flashblend "1" set gl_ext_swapinterval "1" set gl_ext_palettedtexture "1" set gl_ext_multitexture "1" set gl_ext_pointparameters "1" set gl_ext_compiled_vertex_array "1" set cl_vwep "1" set cl_pitchspeed "9999" set g_select_empty "1" set s_khz "22" set freelook "1" set lookspring "1" set crosshair "1" set s_mixahead ".14" set flood_msgs "3000" set flood_waitdelay "5" set gl_particle_att_a "2" set gl_particle_att_b "2" set gl_particle_att_c "2" set gl_particle_min_size "1.7" set gl_particle_max_size "1.7" set gl_particle_size "1.7" set gl_texturealphamode "GL_RGBA" set gl_texturesolidmode "GL_RGB" set gl_playermip "5" set gl_saturatelighting "5" set scr_conspeed "1" set scr_drawall "1" set sw_drawflat "1" set sw_draworder "1" set sw_stipplealpha "1" set gl_showtris "1" set net_shownet "1" set serverrecord "1" set sv_rollangle "1" set sv_rollspeed "1" set cl_nosteps "1" set cl_predict "1" set in_mouse "1" set win_noalttab "1" set hostname " www.q2mir.tk " set vid_ref "gl" set cl_nodelta "0" set cl_showmiss "0" set cl_shownet "0" set cl_stats "0" set cl_testentities "0" set cl_testlights "1" set cl_testparticles "0" set cl_predict "1" set msg "1" set rate "25000" set sensitivity "4" set skin "female/athena" set m_pitch "0.016" set m_filter "1" set m_yaw "0.022" set hand "2" set cl_run "1" set scr_centertime "1" set scr_conspeed "300" set con_notifytime "3.4" set deathmatch "1" set intensity "5" set cd_nocd "1" set cl_footsteps "1" set cl_particles "0" set adr1 "213.177.110.58:27911" set adr2 "bnet.comcor-tv.ru:27910" set adr3 "225.225.225.0" // [RJump]-> bind MOUSE3 "+RocketJump" alias +RocketJump "cl_pitchspeed 999999;+lookdown;hand 2;+moveup;+attack;wait;wait;wait;wait;cl_maxfps 0" alias -RocketJump "-lookdown;cl_pitchspeed 200;-attack;-moveup;wait;wait;wait;centerview;hand 2;cl_maxfps 200" // [Ping]-> bind 0 "+ping" alias +ping "set cl_nodelta 0;set cl_maxfps 1;rate 1" alias -ping "cl_nodelta 1;set cl_maxfps 200;rate 25000" // [Ace]-> set ace_chattextxsize "8" set ace_chattextysize "8" set ace_chathud "1" set ace_chathudx "10" set ace_chathudy "32" set ace_chathudgreen "0" set ace_chathudtextxsize "10" set ace_chathudtextysize "9" set scr_clock "1" set scr_clockx "2" set scr_clocky "470" set ace_ignore_pcmds "1" set gl_screenshot_jpeg_quality "2000" // [Syas]-> // N M E alias nmerm "say_team [ N M E _ROOM ]" alias nmetr "Say_team [ N M E _TOWER ]" alias nmewt "say_team [ N M E _WOTER ]" alias nmeaa "say_team [ N M E _AREA ]" alias nmeqd "say_team [ N M E _QUAD ]" alias nmema "say_team [ N M E _MEGA ]" // O K alias okrm "say_team [ O K _ROOM ]" alias oktr "say_team [ O K _TOWER ]" alias okwt "say_team [ O K _WOTER ]" alias okaa "say_team [ O K _AREA ]" alias okqd "say_team [ O K _QUAD ]" alias okma "say_team [ O K _MEGA ]" // Need alias ndwn "say_team [ %w _NEED %l ] " alias ndmg "say_team [ MEGA _NEED %l ]" alias ndar "say_team [ ARMOR _NEED %l ]" alias ndwp "say_team [ WEAPON _NEED %l ]" // Have alias hewha "say_team I'm { %l }-{ %w }-{ %h }-{ %a }" // Ready alias ryar "say_team [ ARMOR _READY ]" alias ryma "say_team [ MEGA _READY ]" alias rywp "say_team [ WEAPON _READY ]" alias ryqd "say_team [ QUAD _READY ]" // Taket alias ttar "say_team [ ARMOR _+20 %l ]" alias ttwp "say_team [ WEAPON _+30 %l ];play timer30" alias ttqd "say_team [ QUAD _+60 ];play quad60" // [BINDES]-> // O K bind kp_home "okrm" bind kp_uparrow "oktr" bind kp_pgup "okwt" bind kp_minus "okaa" bind kp_ins "okqd" bind kp_del "okma" // N M E bind kp_leftarrow "nmerm" bind kp_5 "nmetr" bind kp_rightarrow "nmewt" bind kp_plus "nmeaa" bind leftarrow "nmeqd" bind rightarrow "nmema" // PS bind o "say_team [ PS _+60 ];play quad60" bind p "say_team [ PS _NEED ]" bind i "say_team [ PS _READY ]" // Have&Taket bind 1 "hewha" bind 2 "ttar" bind 3 "ttwp" // Need bind pgup "ndwp" bind home "ndar" bind ins "ndwn" // READY bind kp_end "ryar" bind kp_downarrow "rywp" bind kp_pgdn "ryma" // LIFT bind 4 "say_team [ LIFT _OK ]" bind 5 "say_team [ LIFT _N M E ]" // RL bind 6 "say_team [ O K - UPPER _RL ]" bind 7 "say_team [ O K - LOWER _RL ]" bind 8 "say_team [ N M E - UPPER _RL ]" bind 9 "say_team [ N M E - LOWER _RL ]"